Official Documentation and Links
Editor
- Make camera bookmarks in viewport by holding
Ctrl+(0-9). can create 10 bookmarks. And to go to saved bookmarks just press the number.
Shift+E to select all the instances of the selected object in the viewport
- In the
Editor Preferences - General - Appearance change the Asset Editor Open Location to Main Window. New windows now wont open in separate windows, instead they will be docked.
- In the
Editor Preferences - Level Editor - Viewports tick Invert Middle Mouse Pan and Orbit Camera Around Selection for ease of use.
- Go to
Tools-Debug-WidgetReflector to scale the size of texts and the UE Application.
- If Creating your Own Utility Widgets make sure to turn on
Editor Scripting Utilities in Plugins. (Provides a lot more functions and functionalities then the usual ones)
- In the
Editor Preferences - Level Editor - Viewports turn off the option Show Actor Editor Context to Toggle Actor Editor Context in the Viewport
- While moving in the viewport, with right click hold + WASD, you can scroll the mouse to speed up or down the camera speed.
- Press
ALT+R to toggle the Light Radius Indicator.
- Use Spine Generation Tool by right clicking on any spline point and selecting the same. (very handy)
Content Browser
- Right click on any asset in Content Browser and click on Size Map to Check which dependencies are taking up more space or if they are really required. Very good for debugging.
- while searching for any asset use “+” before your search term, only the name with the exact match will come, and if using “-” before the search term , except the search term everything else will come, can filter the search terms with metadata also.